A workshop for those responsible in managing and presenting the Arts and Culture in a creative way to their audiences. Our speakers have extensive knowledge and experience of interpreting and presenting their organisations’ stories, artefacts and collections with the help of creative use of technologies. They pass on tips and advice about what works and valuably, what they found doesn’t work.

Historic Royal Palaces (HRP) – Aileen Peirce, Head of Interpretation

Aileen outlines Historic Royal Palaces’ approach to integrating technology in historic interiors at their six palaces to tell stories and bring the past to life. Projects include next generation audio-guides, projection mapping and directional sound on visitor routes and a living dolls house.

Science Museum – Bethan Ross, Senior Audience Researcher

For over 20 years the Science Museum Group has been researching and implementing digital exhibits. Bethan presents some lessons learnt about how visitors engage with digital as well as presenting research from an up-and-coming mixed reality immersive experience.

Royal Museums Greenwich – Sam Potts, Digital Marketing and e-CRM Manager

Sam describes the Space LIVES project from the Royal Observatory at Royal Museums Greenwich and their success growing on-line communities and engaging new audiences.

Royal Opera House – Annette Mees, Head of Audience Labs

The Audience Labs is set up to bring together pioneering artists and next generation technology to create boundary-breaking contemporary opera and ballet experiences. Annette is building a space to dream up and interrogate new ideas and to create a practical programme of work, and explains why the ROH is exploring technology as a means to expand audiences and contexts for opera and ballet.

Short Surgery on the issues of using technology for art interpretation – Danielle Green, Consultant Business Analyst and WCIT Arts Panel Member

A short break-out session for discussions on members’ issues on the topic.

Calvium – Jo Morrison, Director of Digital Innovation & Research

Jo provides an introduction to Digital Place-Making and examples of projects that are relevant to the Arts sector. Calvium are specialists in designing and developing digital solutions to create engaging visitor experiences and business-critical services.

BBC, R&D – Mike Armstrong, Senior R&D Engineer

Mike talks about the BBC’s Future Experience Technologies Section’s work on Object-Based Media, from the original idea through to the tools the team have built and the new experiences made with those tools: Click 1000, ‘Instagramification’ & the interactive trailer for His Dark Materials.

Produced by Fred Mundle 


  • Date 13/02/2020
  • Time @ 10:00 – 16:30


  • Information Technologists' Hall